Wednesday, April 14, 2010

Final Wall Model

My final wall model was still based of the rule of thirds. It moves from a direct translation of that proportion on the left with the wall of opaque glass, clear glass, and cement. That is, each piece of material sits on a grid based on thirds--I divided the 30' wall in 10' segments and then further divided it into thirds and so on and those dimensions defined how the different materials intersected and how the different materials were individually shaped. This simple design then fed into the cube interaction on the far right as a manifestation of idea of simple to complex. I also played with the idea of skeletal versus mass in this area as shown by the skeletal structure of the interior habitable space and the solid flipped cube that houses the zen view.

I really wanted to emphasize the journey so I expanded the idea I had going on in the paper model. I made it more ordered by setting an exact progression and framing each "square" in an pattern.

With all the interesting angles I had going on, I had plenty of opportunities to play with light. I was especially pleased with the way the passage way turned out. I really liked the mix of light yielded by the chipboard, acetate, and tracing paper. I felt that it really conveyed the idea of a journey as the passage itself starts at 8', goes to 10' in a sitting area, and ends at 8' at the entrance of the community center.

I realize that this was a very complex model given the first project and given the assignment but I feel it accurately portrayed, in a way paper could never have done, my idea.

...And the add-the-picture icon on this interface seems to refuse to work still. Any ideas? It has been doing this for quite some time...

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